Built for the real classroom.
It started with a whiteboard, a hand-drawn board game, and magnets for pawns — a teacher's answer to getting students genuinely excited about the practice they usually dodge.
A spinner and a race to the finish did what worksheets alone never could. So the game kept growing: warp portals, chance tiles, and a board that never plays out the same way twice.
- Save a separate game for every class or period
- Import and export saves to move between devices
- Automatic or manual pawn movement
- Scores live right on each piece
- Lock the board instantly if things get chaotic
- Undo an accidental spin in one tap